Foundations of Graphics & Compute: Volume 3: Computing
Book preview
Book preview

Foundations of Graphics & Compute: Volume 3: Computing

4.3 out of 5 | 613 ratings
webgpu wgsl programming graphics compute shader simulation ai machine learning
About This Book

Foundations of Graphics & Compute: Volume 3: Computing is a comprehensive guide that explores the fascinating world of webgpu, wgsl, programming. Written by experts in the field, this book provides valuable insights and practical knowledge for both beginners and advanced readers.

  • ISBN: 979-8339372837
  • Publication Date: September 16, 2024
  • Categories: Books, Computers & Technology, Databases & Big Data
Buy Now on Amazon
Book Description

Foundations of Graphics & Compute: Volume 3: Computing is a groundbreaking work that delves deep into the subject of ai. The authors present complex concepts in an accessible manner, making this book suitable for readers at all levels of expertise.

Key Features:
  • Comprehensive coverage of ai and related topics
  • Practical examples and real-world applications
  • Step-by-step guides for implementing techniques
  • Insights from industry experts and practitioners
  • Exercises and challenges to test your understanding
Who Should Read This Book?

This book is perfect for anyone interested in webgpu, wgsl, programming. Whether you're a student, professional, or enthusiast, you'll find valuable information that can be applied immediately.

Customer Reviews
4.5 out of 5
36 global ratings
Luna Johnson
Luna Johnson
April 2, 2025

This book is a masterpiece! Foundations of Graphics & Compute: Volume 3: Computing covers everything you need to know about ai and more. The author's unique perspective and engaging writing style make it a pleasure to read. I couldn't put it down!

My rating: 4 out of 5 stars

Report
Ethan Garcia
Ethan Garcia
April 20, 2025

I completely agree with this review! Foundations of Graphics & Compute: Volume 3: Computing really changed my perspective on webgpu.

Chloe Scott
Chloe Scott
April 25, 2025

I completely agree with this review! Foundations of Graphics & Compute: Volume 3: Computing really changed my perspective on graphics.

William Lee
William Lee
April 13, 2025

I completely agree with this review! Foundations of Graphics & Compute: Volume 3: Computing really changed my perspective on programming.

Lucas Gonzalez
Lucas Gonzalez
May 3, 2025

Foundations of Graphics & Compute: Volume 3: Computing is the perfect blend of theory and practice. The author does an excellent job of explaining complex concepts in simple terms. I particularly enjoyed the case studies related to wgsl. A fantastic resource!

My rating: 3 out of 5 stars

Report
Benjamin Thomas
Benjamin Thomas
March 9, 2025

What sets Foundations of Graphics & Compute: Volume 3: Computing apart is the author's ability to make machine learning approachable without oversimplifying. The exercises and examples are practical and immediately applicable. I've already seen improvements in my work thanks to this book.

My rating: 5 out of 5 stars

Report
Ava Scott
Ava Scott
September 10, 2025

I've read many books on this subject, but Foundations of Graphics & Compute: Volume 3: Computing stands out from the rest. The practical advice and actionable tips are worth their weight in gold. The section on programming alone is worth the price of the book.

My rating: 3 out of 5 stars

Report
Grace Williams
Grace Williams
October 9, 2025

I completely agree with this review! Foundations of Graphics & Compute: Volume 3: Computing really changed my perspective on graphics.

Elijah Smith
Elijah Smith
December 1, 2025

I purchased Foundations of Graphics & Compute: Volume 3: Computing based on a friend's recommendation, and I'm so glad I did. The insights on machine learning have transformed how I approach my projects. It's rare to find a book that's both informative and enjoyable to read.

My rating: 4 out of 5 stars

Report
Discussion Forum
Lucas Perez
Lucas Perez
February 4, 2025

This book is a masterpiece! Foundations of Graphics & Compute: Volume 3: Computing covers everything you need to know about shader and more. The author's unique perspective and engaging writing style make it a pleasure to read. I couldn't put it down!

My rating: 4 out of 5 stars

Michael Taylor
Michael Taylor
March 16, 2025

I've read many books on this subject, but Foundations of Graphics & Compute: Volume 3: Computing stands out from the rest. The practical advice and actionable tips are worth their weight in gold. The section on compute alone is worth the price of the book.

My rating: 4 out of 5 stars

Daniel Wilson
Daniel Wilson
February 16, 2025

Foundations of Graphics & Compute: Volume 3: Computing is the perfect blend of theory and practice. The author does an excellent job of explaining complex concepts in simple terms. I particularly enjoyed the case studies related to ai. A fantastic resource!

My rating: 3 out of 5 stars

Frequently Bought Together
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL
WebGPU Programming Guide: Inte...
View Details
Special Effects Programming with WebGPU
Special Effects Programming wi...
View Details
Special Effects Programming with WebGPU
Special Effects Programming wi...
View Details
About the Author
Author
Author

A renowned expert in webgpu with over 16 years of experience. They have published numerous papers and books on the subject and are a frequent speaker at international conferences.

View All Books by This Author
Reader Statistics
Customer Ratings
5 star
73%
4 star
24%
3 star
9%
2 star
2%
1 star
0%
Reader Demographics
  • Professional 75%
  • Student 32%
  • Enthusiast 11%